![]() Fixed an issue preventing splash damage from bombs and other weapons from being properly dealt to Splash Walls placed on sloped surfaces when the damage is dealt from downhill of the Splash Wall and also hits the portion of the stage the wall is connected to.Fixed an issue causing the Ink Mine explosion indicator to appear in the wrong position when multiple Ink Mines have been placed and a new Ink Mine is placed immediately after one of them explodes.Fixed an issue preventing splash damage from properly being dealt by shots from an Explosher when they hit a Splash Wall or the Rainmaker barrier and the portion of the stage the wall or barrier is connected to.Fixed an issue causing players to clip into unintended locations when super jumping to an ally who themselves were mid-super jump while experiencing severe network lag.Points required for using specials have changed for certain main weapons.Added a gauge to the above mark that indicates when the Inkjet user will return.Increased visibility of the mark indicating where the Inkjet user will return to after its effect ends.Increased radius of turf inked when landing, and decreased gaps of uninked turf.Adjusted the position of the lock on indicator when targeting players, and made it easier to see how many missiles will be launched.Decreased damage dealt by each missile to the Rainmaker barrier by roughly 50%.Tenta Missiles are now able to lock on to the barrier surrounding the Rainmaker.When the gear ability Special Power Up is equipped, in addition to the its other benefits, the radius of turf inked by missiles when they land has also been increased.When locked on to two targets, five missiles will now be launched, and the span of time between each launch has been decreased.When locked on to a single target, 10 missiles will be launched at once, and will strike the area around the target.Specifications for some of the special weapons have been changed.Decreased damage radius when exploding by roughly 7%. ![]()
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